Researchers at Trinity College have published the National Deprivation Index for Ireland.
28 Nov 2019
Academics, members of the public, actors and cosplayers came together to explore the influence of history on popular media and culture at the second annual Trinity HistoryCon
27 Nov 2019
The remarkable story of Susan and Elizabeth Yeats, a pioneering duo in Irish publishing and design during the twentieth century, is brought to life in a new digital exhibition from the School of English at Trinity College.
The question of whether it is genes or environment that largely shapes human behaviour has been debated for centuries. During the second half of the 20th century, there were two camps of scientists – each believing that nature or nurture, respectively, was exclusively at play.
Dr Gavin Doherty, Associate Professor in Computer Science and Statistics at Trinity, focuses his research on designing healthcare technology – particularly to support better mental health.
26 Nov 2019
Experts are considering what the future may hold in a world in which computer science and technological innovation may hold the key to solving some of society’s most pressing problems.
Dr Rachel McDonnell, Assistant Professor in Creative Technologies at Trinity, focuses her research on the animation of virtual humans for the entertainment industry and virtual reality (VR).
This is the final week of The Irish National Digital Experience (INDEx) Survey, Ireland's first ever survey of the digital engagement, experiences and expectations of both students and those who teach in Irish higher education.
25 Nov 2019
Students from nearly every county in Ireland as well as 24 countries worldwide were awarded special Entrance Exhibition Awards from Trinity College Dublin this year.
22 Nov 2019
Stevie the socially assistive robot, developed by robotics experts from Trinity’s School of Engineering, features in iconic magazine TIME’s exclusive list of the 100 best inventions of 2019. The annual list, just-announced, celebrates 100 inventions that are making the world better, smarter and even a bit more fun.